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Joined: Nov 2005 Gender: Female  Posts: 76 Location: Woodwind Forest Karma: 0 |  | Creatures Descriptions (Additions to the plot) « Thread Started on Jan 6, 2006, 7:03pm » | |
Credit: Some of these descriptions are based off the plot for our site, some are from the inner workings of your admins, and some is taken from websites (which are named at the bottom.)
Thanks, your admins.
Creatures Descriptions
Fearies: Live In: The Woodwind Fearies live within the trees of the Woodwind Forest. Appearance:Fearies vary in size from diminutive to 18 inches tall. (No larger in our world here) The Individual fairies usually do not dress as grandly as those of the bands. The lone fairies wear different outfits of fox skins, leaves, green moss, flowers, moleskins, or cobwebs. History/Personality: Some even says they are eternal but we do not even know if immortality is the privilege of the gods. The length of time may vary between 100 and 3000 years according to the various species. They have ruled this forest for as long as the forest has stood along these lands. The prefer to live in bands, large and small, there are also individual fairies who live alone. Fearies tend to guard their real names, instead giving false ones to humans. Fearies often use glamour (spells) when encountering humans. Faeries are known to live longer than men. Fearies value neatness, the ability to keep secrets and generosity among humans. They don't like to be seen by mortals and can become invisible when humans are nearby. Fearies love to dance in the moonlight, their Fearies circles leave trails of light, glowing flowers, and mushroom rings. You can find a ring of mushrooms or toadstools in the forest. Hobby's: Fearies love finery; they add feathers to their caps, decorate their gowns with gold spangles and wear small coronets, sometimes of pearls. Some of the men wear yellow breeches. Fearies are quite fond of music and dancing. Among their musical instruments are the panpipes, bagpipes, cymbals, tambourines, harps, whistles, and drums. Live Span:Many fearies use magic to keep themselfs looking young
Child 1-50 Teen 50-200 Adult 200-500 Old 500-1000 Venerable 1000+
Elves: Live:The Woodwind Elves live in the Bamboco lands. They rest within the Gladiours Forest. Appearance:Elves are quite tall, the same size as humans, but seem much taller due to their slimness. History/Personality: Elves are the Elder race. They are as old as the trees and the rivers of Bamboca. Elves can see equally well in dark or day. They are generally naturally adept at magic and quite good archers. Ever since time has been recorded, the Elves have been there, singing and tending to the forest animals. They do not begrudge this, though, but see it as a passing of an age, the time of Humans. The Elves seen in cities are the very young, short on experience and high-spirited. They seem almost like children -- excitable and inquisitive, even though some of them may be older than entire Human families. They are extremely magical creatures, and most are pacifistic -- unless there is some cause for action. In that case, they are savage fighters, both with spell and sword. Hobby's: They make great Mages, Warlocks and Gypsies, due to their cunning and grace. Live Span:Elves are very long lived beeings, only showing their age in the lateest stages of life
Child 1-100 Teen 100-300 Adult 300-700 Old 700-1800 Venerable 1800+
Dwarfs: Live: The Canonfall Dwarfs are short and stockier the humans, living mostly in mines and caves, very adept in things mechanical, and slightly adverse to magic. Appearance:Dwarves average about four and a half feet in height, and tip the scales at about two hundred pounds each. History/fighters: Dwarves are the second oldest race next to the Elves, who of course, are the first. They are a solitary folk, and do not easily welcome strange people -- but do not mistake this for hostility. They are cautious and slow to anger, but once their anger is roused they are terrible fighters. Dwarves make excellent Warriors, Clerics and Paladins, due to their unshakable faith. Dwarves can see in pitch darkness due to their constant work underground, and their stubborn nature and strong willpower give them a good resistance against spells affecting the mind and body. Hobby's: Dwarves love and craft precious gems and metals of all sorts, and are great worksmiths. They manufacture precious and elaborate suits of mail, and craft gleaming axes with blades of true-silver. Live Span:Not as long lived as the other races, Dwarfs rarely get to a venerable age as they prefer to die fighting and will wander into the deep mines to meet their end.
Child 1-20 Teen 20-50 Adult 50-100 Old 100-200 Venerable 200+
Goblins: Live: The Goblins live Under the town of Wickum Ruins within sewers of the ruins. Appearance:They average about five feet tall, have pale green or gray skin, and save the fine, luxuriant hair on their heads they have little or no body hair. Goblins are thin and wiry, small and compact but very tough for their size. History/PersonalityGoblins live between 300 and 400 years. They are almost always smiling, in that white, sharp-toothed grin of theirs, and more often than not you cannot tell whether or not they are eying you like a side of meat. They are quite intelligent, and are exceedingly agile -- they are well-suited for either Mage or Thief. Goblins can see very well in the dark, due to the odd construction of their eyes. Hobby's: Goblins are fond of bartering, and will sit for hours to haggle down the price of a loaf of bread by one copper coin. Many wealthy merchants hire a Goblin to deal with others of his kind. Live Span:As Goblins age their lose their hair and their skill color will fade to a light green.
Child 1-50 Teen 50-75 Adult 75-150 Old 150-250 Venerable 250+
Orc's: Live: The Orcs live within the Firebred Lands within Lunista Plains. Appearance:The Firebred Orcs are of a much larger and much stronger breed of creature. History/Personality Some can be organized mostly in tribes. No other creature cares to be around them, but they make great armies of Darkness and act great as canon-fodder. Orcs are said to be the result of the corruption of Elves. They do not like the light and prefer dark places like caves. Hobby's: Live Span:An orc's life span is the same as a human
WereBeasts: Live: The werebeasts of our time live within the city of Eastern Wickum Ruins. Appearance: Before they shape-shift, they are as human as me or you. They are usually more build in body tone and by myth, are always gorgeous, savvy beings. History/PersonalityIn Mythology werebeasts are entities that are human but shape shift into animal form during certain lunar aspects which affect their DNA. Becoming an werebeast is different from race to race. If a werewolf or leopard scratches or bites you, you can think yourself hairy next full moon, but other kinds of beasts have to badly hurt you before you start turning into that shape/form. Werebeasts are immune from aging and from most physical diseases due to the constant regeneration of their physical tissue. They can, therefore, be virtually immortal. However, they can be killed by any wound that destroys the heart or the brain, or any form of death that causes brain or heart damage (such as hanging or other oxygen-deprivation methods). A person who becomes a werewolf against his will (birth, curse, or bite) is not completely d**ned until he tastes of human blood. Once he does, his soul is eternally d**ned and nothing may redeem him. Even without tasting of human blood, however, as long as the taint lays upon the immortal soul, it cannot enter Heaven, and will remain chained to the mortal plane upon death. Hobby's: Hunting at night under the moonlight. Deer, game, humans, anything is up for grabs. Live Span:life span is the same as a human
Vampires: Live: The Vampires here live within the City of Western Wickum Park. Appearance: Vampire are usually handsome creatures. There charm and beauty can trance you alone. They look like mere-humans but for fangs that can be seen more from new breeds, for older the vampire the more capable of hiding their fangs they become and the more they can fool you into believing they're human. Some say they can not be killed, they're immortal, but they are immortal until you stab/take out their heart or cut off their head. History/Personality Looking into a vampire eyes is a huge no-no. They can capture with their eyes and keep you under their will. Hobby's: Killing. Live Span:Vampires do not have an age par-say, they are immortal as long as they are not killed and can continue to feed. The age they are when they change, will be the age they look for the rest of their lives. But how long they have lived is what you can consider they're age. The older they are, the more powerful they can be, but not always, a 400 year old Vampire, could still have less powers then a 200 year old.
(URLS USED FOR HELP ON DESCRIPTIONS ARE THOSE THAT FOLLOW:
http://www.geocities.com/Area51/Station/6150/index8fairy.html http://faerie.monstrous.com/fairy_powers.htm http://pages.prodigy.net/groovyskye/3.html http://www.mmudville.com/racedesc.html#elf http://www.crystalinks.com/werewolves.html
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